Help create an indoor version of Kubb?

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asked Mar 29, 2012 by anonymous
edited Mar 29, 2012 by thingles

For the last 18 months, we've been working on a tabletop, indoor version of Kubb but we need more people to help finalise board size, rules etc. We deliberately made the game public domain so we can't be seen to profit from it, and we also made it easy to get pieces for it so anybody can make a set.

So who wants to help ? There's a website www.kubbuteo.com, if you want to get involved.

Thanks in advance, Neil W

1 Answer

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answered Mar 29, 2012 by Dobbie Kubblic ❚ (6,450 points)
I know just the guy to review this game. (RWK)

One of my favorite tabletop games is Crockinole, and I am an avid boardgamer. Hopefully Anonymous Neil W, you will check back.

1. Question: why no centerline?

2. Do you find yourself having to pick up errant flicks off the ground? Is there any plans to add a "backer-board" to the ends?

3. Does the thrown batons interfere with gameplay so much that they have to be taken off the board each time? What happens if you keep them in play as "debris"?

4. How long does a normal game take?
commented Mar 29, 2012 by anonymous
I love Crokinole also, and Carrom.

1 : Because Kubb doesn't have one
2: Yes. We play with the board on a larger cloth and we hold it up at the back. This is the kind of thing people could help with
3. Good question. I guess leaving them on could be a variant
4. The games tend to be quicker, so 10 minutes perhaps. But we do have a 5.5 foot by 3 foot board and games can go on for 30 minutes.
commented Mar 29, 2012 by Dobbie Kubblic ❚ (6,450 points)
1. Kubb does have a centerline; it's just invisible. If no centerline on kubbteo, I would suggest centerline "pins" (black dot) to help determine if a kubb is in the upfield.

Have you considered using pegs (like in Crockinole) for corner and center pins. It might be fun (and provide some unique "caroms", and provide a bit of randomness). Consider an errant flick that bounces of a centerline pin, hits a "kubb", then comes BACK and knocks the king over. I think that would add some fun (and strategy) to the game.

2. I am wondering if just adding a wooden "lip" as part of the board would work better? I'll play with it once I order my materials.

3. I was wondering in your experience if it got too busy keeping the "thrown" pieces on the board, or provided serious advantages/disadvantages to a player. I'll play with this when I get my set.

4. That is in line with a pub game length, like Crockinole. I am very interested in trying it out. Wonder if leaving the pieces on (#3) reduces/increase game time.
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