In an earlier discussion on the notation Dobbie had asked if we needed special notation to handle a rescue kubb in the game. Just today Chris Hodges scored the Kubb Open 2012 Finals matches and games 1 and 2 of those matches have rescue kubbs. Both of these games throw an error in the current wiki rules because the rescue isn't being handled in the game state calculations.
I had previously suggested that a rescue should be handled as a rethrow and now that I see it I think that is probably wrong. The rescued kubb itself is allowed a rethrow and counting the first throw of a rescued kubb as a rethrow is wrong. I started thinking we may need a new notation for rescuing a kubb but as I thought about it it struck me that it is just a field kubb and we have a notation for that already, F.
With that thought, it strikes me that a rescue is really just a field hit on the kubb tossing phase. So, if a team had one kubb on the field and they rescued it the Inkastare would be recorded as "F2I". The F indicates the field hit. The 2I show the initial kubb throw and the rescued Kubb throw. Typically in a resuce both the rescued kubb and the kubb thrown should go out of bounds, so "F2IR" would show that rethrow on the original kubb right.
Order of the notation isn't critical but can matter. For example, rethrows should not be recorded before the kubbs thrown in, "3R8I" is not allowed for notation. So, the field hit for a rescue might matter. The notation is fine for this since numbers are actually optional. "3IR" and "IIIR" are considered the same. The number is simply a shorthand.
Given that ordering the rescue operation would look like "IFIR" for kubb thrown, field hit, kubb thrown, rethrow of first kubb.
With that all stated, I want to look at the specific example in qeustion, the Kubb'Ings v. Fortschritt99 game at 44:40 has the example. There is one Kubb rescued. Using the above solution the notation would be "IF8I3R". This properly shows 9 kubbs thrown (I + 8I) and that three kubbs were rethrown, which is exactly right. I think "F9I3R" would also be fine notation, just slightly less accurate.
I would love to hear any feedback on this. It feels right to me, and I really like that it doesn't create a new notation symbol, just reusing the existing field kubb one in the kubb throwing phase.