In an earlier discussion on the notation Dobbie had asked if we needed special notation to handle a rescue kubb in the game. Just today Chris Hodges scored the Kubb Open 2012 Finals matches and games 1 and 2 of those matches have rescue kubbs. Both of these games throw an error in the current wiki rules because the rescue isn't being handled in the game state calculations.

I had previously suggested that a rescue should be handled as a rethrow and now that I see it I think that is probably wrong. The rescued kubb itself is allowed a rethrow and counting the first throw of a rescued kubb as a rethrow is wrong. I started thinking we may need a new notation for rescuing a kubb but as I thought about it it struck me that it is just a field kubb and we have a notation for that already, **F**.

With that thought, it strikes me that a rescue is really just a field hit on the kubb tossing phase. So, if a team had one kubb on the field and they rescued it the Inkastare would be recorded as "**F2I**". The F indicates the field hit. The 2I show the initial kubb throw and the rescued Kubb throw. Typically in a resuce both the rescued kubb and the kubb thrown should go out of bounds, so "**F2IR**" would show that rethrow on the original kubb right.

Order of the notation isn't critical but can matter. For example, rethrows should not be recorded before the kubbs thrown in, "**3R8I**" is not allowed for notation. So, the field hit for a rescue might matter. The notation is fine for this since numbers are actually optional. "**3IR**" and "**IIIR**" are considered the same. The number is simply a shorthand.

Given that ordering the rescue operation would look like "**IFIR**" for kubb thrown, field hit, kubb thrown, rethrow of first kubb.

With that all stated, I want to look at the specific example in qeustion, the Kubb'Ings v. Fortschritt99 game at 44:40 has the example. There is one Kubb rescued. Using the above solution the notation would be "**IF8I3R**". This properly shows 9 kubbs thrown (I + 8I) and that three kubbs were rethrown, which is exactly right. I think "**F9I3R**" would also be fine notation, just slightly less accurate.

I would love to hear any feedback on this. It feels right to me, and I really like that it doesn't create a new notation symbol, just reusing the existing field kubb one in the kubb throwing phase.